[In January 2014, there were 488 locations in 72 countries creating over 4,000 games in one weekend!]
Registration is NOW OPEN!
Dates:  January 23-25, 2015 (estimated start 5:00PM on Friday; 48 HOURS of STRAIGHT JAMMING )
Where:  Digital Media Center, Louisiana State University, Room #1034

The Global Game Jam (GGJ) is the world’s largest game jam event (game creation), brought to LSU by the LSU Center for Computation & Technology and Digital Media Arts & Engineering Program. Think of it as a hackathon focused on game development. It is the growth of an idea that in today’s heavily connected world, we can come together, be creative, share experiences and express ourselves in a multitude of ways using video games – it is very universal. The weekend stirs a global creative buzz in games, while at the same time exploring the process of development, be it programming, iterative design, narrative exploration or artistic expression. It is all condensed into a 48 hour development cycle. The GGJ encourages people with all kinds of backgrounds to participate and contribute to this global spread of game development and creativity.
Who:  Age 18+, amateurs through professionals (minors allowed if accompanied by their legal guardian). Designers, developers, artists and anyone is welcome to try their hand at making a game during the GGJ.
Registration:  $25/per person.
For more information, or to register, visit:  https://www.cct.lsu.edu/GGJ2015

Note:  This training is FREE and will be held in the Digital Media Center @ LSU, Room #1008B.

XSEDE HPC Workshop: OpenACC
December 4, 2014

XSEDE, along with the Pittsburgh Supercomputing Center and the National Center for Supercomputing Applications at the University of Illinois will be presenting an OpenACC GPU programming workshop on December 4, 2014.

OpenACC is the accepted standard using compiler directives to allow quick development of GPU capable codes using standard languages and compilers. It has been used with great success to accelerate real applications within very short development periods. This workshop assumes knowledge of either C or Fortran programming. It will have a hands-on component using the Blue Waters which is deployed at NCSA.

Due to demand, this workshop will be telecast to several satellite sites. This workshop is NOT available via a webcast. Please note that the hands-on accounts will be limited to 200 students, available across all sites and awarded by order of registration.

You may attend at any of the following sites:

* Pittsburgh Supercomputing Center
* Michigan State University
* University of Tennessee-Knoxville
* University of Michigan
* Stanford University
* Louisiana State University
* Youngstown State University
* University of Houston Clear-Lake
* National Center for Atmospheric Research
* Lehigh University

Please register for the site that you wish to attend:


Please address any questions to Tom Maiden at tmaiden@psc.edu 

XSEDE, the Extreme Science and Engineering Discovery Environment, is the most advanced, powerful, and robust collection of integrated digital resources and services in the world. It is a single virtual system that scientists and researchers can use to interactively share computing resources, data, and expertise. XSEDE integrates the resources and services, makes them easier to use, and helps more people use them.

The Laptop Orchestra of Louisiana, or the LOLs, are back with music created through mobile apps, 3D tracking, video synthesis and haptic interfaces for physical models, all developed here at LSU. Come experience the technical wizardry and sci-fi strains of new experimental music. Featuring Live Coding and debut works for the Louisiana Mobile App Orchestra, or LMAO, with works by: Jesse Allison, Edgar Berdahl, Zak Berkowitz, Danny Holmes, Will Conlin and Guest Artist Vanissa Law.

Tickets for the LOLs are $20 general admission, $15 for faculty/staff, $10 for students. For more info call 225-578-5128.

The LOLs will have an encore performance at the P3+BR festivities at the BR Walls space in the Chase Towers in downtown Baton Rouge on November 15th. Activities will be going on all day with the LOL concert at 8:15PM. The event is free and open to the public. http://www.thewallsproject.org/

For those interested in pursuing a career in Video Games, we highly recommend you attend one of these sessions with Jeremy Snead, the writer, director, producer and cinematographer of Video Games: The Movie.  Great for middle and high school students too!  FREE and open to the public.


The Making of Video Games: The Movie with Jeremy Snead

Jeremy Snead, the writer, director, producer and cinematographer of Video Games: The Movie is coming to LSU to talk about the making of the film. From crowd sourcing on Kickstarter to direct distribution with movies on demand – Jeremy is part of the changing publishing landscape for films. To add to the challenge he did this in a tough genre of documentary filmmaking. Find out the trials and tribulations of bringing a subject that is of personal and cultural significance to market. Jeremy has a rich background professionally in the field of video games through his work at Media Juice Studios which produces marketing content for video game publishers.

When:  Tuesday, November 11th, 1:00PM – 3:00 PM
Where: LSU College of Art & Design, CADGIS room #217

and ……….

As part of Louisiana Innovation Month, the DMAE Film Series is pleased to have director Jeremy Snead joining as a panelist to talk about the video game industry. This is one of the first films to take a serious look at the impact and potential of this growing field and is of particular importance strategically to the state. We will be screening the documentary after the panel.

DMAE Film Series

Screening: Tuesday, November 11th, 7:00 pm (doors open at 6:30 PM)
Film:  Video Games: The Movie
Where:  Digital Media Center Theatre
Guest Speaker:  Jeremy Snead

“From executive producer Zach Braff and director Jeremy Snead, VIDEO GAMES: THE MOVIE is an epic feature length documentary chronicling the meteoric rise of video games from nerd niche to multi-billion dollar industry. Narrated by Sean Astin and featuring in-depth interviews with the godfathers who started it all, the icons of game design, and the geek gurus who are leading us into the future, VIDEO GAMES: THE MOVIE is a celebration of gaming from Atari to Xbox and an eye-opening look at what lies ahead.” – Variance Films

For more information on the LSU Digital Media Arts & Engineering program, visit:  https://dmae.lsu.edu/
Come join us for the second “fright” night of FREE movies at the Digital Media Center at LSU. We will be featuring The Thing.

DMAE Film Series

Next Screening: Tuesday, Oct 7th, 2014; 7:00PM (doors open at 6:30pm)
Film Title: The Thing
Where: Digital Media Center Theater

John Carpenter’s The Thing is a classic sci-fi thriller with loads of tension and great special effects.  The film was released in 1982 at the same time as ET and Blade Runner. It was shot in the small town of Stewart in northern British Columbia.  The film predates modern computer effects and the special effects were done practically using various techniques including stop motion animation.   Stan Winston, the go to effects person in Hollywood was involved with the creature effects with the early beginnings of puppetry and animatronics. The film was adapted from John W. Campbell’s short story Who Goes There?  Since it’s release it has gained a cult following including novelization, comic books, a video game sequel and prequel film.  The film came after Halloween, The Fog and Escape from New York and is one of Carpenter’s underrated films.  Come see this classic  in remastered HD.

In 2015, Baton Rouge will celebrate the 10th Anniversary of the Red Stick Festival as a hub for ideas, information, innovation and inspiration. For a glorious week in May the halls, galleries, theaters and spaces of Baton Rouge will transform into the Red Stick FutureFest.

Open Source Festival
The Red Stick FutureFest is an open source festival: a Louisiana festival built from the contributions of those whose interests and passions are at the point where technology & society meet. Red Stick as an organization will provide guidelines, some resources and scheduling support for the events/workshops etc., but each individual event will be the responsibility of the sponsor. The Red Stick organization is responsible for organizing the Gala events, handling the overall schedule and integration of events, as well as providing logo and other press support.

This is an open call offering you the chance to be part of the 2015 Red Stick Festival, which will run from May 28-31, 2015. This call is open to anyone – individuals, groups or organizations – with innovative ideas and a passion for communicating them.

What are we looking for?
We are looking for Individuals, companies, labs, businesses and organizations to host events and programs that celebrate Science, Technology, Engineering, Art and Math, or STEAM, at the festival. Submit exhibits, performances, lectures, activities for families, tours, debates, workshops or creative new ideas we’ve never imagined. From fabulous events that enthrall people of all ages to inspiring presentations, fascinating workshops to thought-provoking conversations, interactive events/performances to exhibitions that bring technology to life for a wide range of audiences; the future is up to you.

Submit your event online, http://bit.ly/1CKhZh8

For questions, contact Randy Dannenberg at rdannenberg@cct.lsu.edu

End of July: First Meeting of Red Stick Advisory mtg.
Sept. 5: Distribute Call for Event ideas
Oct. 7, 8 or 9 (tentative): Red Stick Advisory Meeting – second mtg
November: Review of Submitted Events
End of Year: Final selection of events
February: Brochure / info deadline
March: Brochure /Website launch
May: Red Stick Festival

Publish Date:
The LSU Center for Computation & Technology (CCT) now has two weekend opportunities for middle and high school students.  See below:
1)  CCT Computing & Math Saturdays for Middle School Students (Grades 7 and 8)
This program highlights the strong connections between mathematics and programming. It will provide students with a project-based introduction to coding and computer technology in an informal and engaging environment. The activities will reinforce the mathematics children already know by presenting them in the context of computing. Any middle school student in grades 7 and 8 who is interested in math and computer technology is eligible for the program. No previous experience with computing is required. For more information, program dates, and registration, visit:  https://www.cct.lsu.edu/CCTSaturdays14
2)  Programming Challenge for Girls (Girls grades 9 and 10)
A one-day educational experience. PC4G wants girls to experience the fun of programming, and engage them before they make their senior high school subject choices.  It’s designed to be:  Approachable, Fun, Educational, and Challenging!  Held on Saturday, December 13, 2014, there is no need for any prior programming knowledge. For more information and registration details, visit:  https://www.cct.lsu.edu/PC4G14

The 2014 ACM ICPC South Central USA Regional Programming Contest is now accepting team entries for the October 3-4, 2014 event.

The ACM International Collegiate Programming Contest (ICPC) provides college students with opportunities to interact with students from other universities and to sharpen and demonstrate their problem-solving, programming, and teamwork skills.  The contest provides a platform for ACM, industry, and academia to encourage and focus public attention on the next generation of computing professionals as they pursue excellence.

The contest is a two-tiered competition among teams of students representing institutions of higher education. Teams first compete in regional contests held around the world from September to November each year. The winning team from each regional contest qualifies to advance to the ACM International Collegiate Programming Contest World Finals, typically held the following March to mid-April. Additional high-ranking teams may be invited to the World Finals as wild card teams.

Fees are $175.00 per team.  Registration fees are for a team of three members and one coach. Guests and alternates are an additional $30 each.  (See complete registration rules at:  http://icpc.baylor.edu/icpc/regionals/About.htm) and http://acm2014.cct.lsu.edu/welcome.php .

The South Central USA Regionals will take place on October 3 and 4th at:
1)  Louisiana State University, Baton Rouge, Louisiana
2)  La Tourneau University, Longview, Texas
3)  Texas A&M, College Station, Texas

For more information, or to register a team, visit:  http://acm2014.cct.lsu.edu/welcome.php

Come join us for the first night of FREE movies at the Digital Media Center at LSU.  We will be featuring Edge of Tomorrow and I will be talking about the upcoming DMAE program.

DMAE Film Series 
Next Screening:  Tuesday, Sept 9th, 2014; 7:00PM (doors open at 6:30pm)
Film Title:  Edge of Tomorrow
Where:  Digital Media Center Theater
The epic action of “Edge of Tomorrow” unfolds in a near future in which an alien race has hit the Earth in an unrelenting assault, unbeatable by any military unit in the world. Major William Cage (Tom Cruise) is an officer who has never seen a day of combat when he is unceremoniously dropped into what amounts to a suicide mission. Killed within minutes, Cage now finds himself inexplicably thrown into a time loop-forcing him to live out the same brutal combat over and over, fighting and dying again…and again. But with each battle, Cage becomes able to engage the adversaries with increasing skill, alongside Special Forces warrior Rita Vrataski (Emily Blunt). And, as Cage and Rita take the fight to the aliens, each repeated encounter gets them one step closer to defeating the enemy.” – Warner Bros